//Naming
Name M4 Sherman
ShortName Sherman
ItemID 23489
//Visuals
Icon Sherman
Model ww2.Sherman
Texture Sherman
//Third Person Camera Distance
CameraDistance 7.5
//Throttle
MaxThrottle 5.0
MaxNegativeThrottle 0.0
//Steering modifiers
TurnLeftSpeed 0.3
TurnRightSpeed 0.3
//Drag
Drag 90.0
//Mass (In tons)
Mass 30.0
//Moment of Inertia (in crazy units. Just fiddle with this until you find something nice)
MomentOfInertia 30.0
//For calculating whether wheels are on the ground or not for driving
WheelRadius 1.5
//Bouncy bouncy
Bounciness 0.3
//If true, then all wheels will apply drive forces
FourWheelDrive true
//Tank mode activate
Tank true
//Fuel Tank Size (1 point of fuel will keep one propeller going with throttle at 1 for 1 tick)
FuelTankSize 2000
//Inventory Slots
CargoSlots 0
ShellSlots 5
//Driver and passenger positions
Driver 0 16 0 -360 360 0 45
RotatedDriverOffset 10 0 -8
//Secondary gun
AddGun 8 34 8 turret browning
Passengers 1
Passenger 1 0 34 0 turret -360 360 -15 60 browning Browning
BarrelPosition 0 34 0
//Delays are in ticks or 1/20ths of seconds
ShootDelay 2
ShellDelay 100
//Sounds
StartSound Engine
StartSoundLength 20
EngineSound Engine
EngineSoundLength 20
ShootSound BrowningShoot
ShellSound TankShell
//Recipe
//Each section of the plane may have many parts
//The sections are tailWheel, tail, bay, topWing, leftWingWheel, leftWing, rightWingWheel,
//rightWing, nose, turret, coreWheel, core
AddRecipeParts turret 1 tankTurret 1 vehicleSeat
AddRecipeParts core 1 tankBody 1 vehicleSeat
AddRecipeParts leftTrack 1 catTrack
AddRecipeParts rightTrack 1 catTrack
//Dye colours are "black", "red", "green", "brown", "blue", "purple", "cyan", "silver", "gray", "pink", "lime", "yellow", "lightBlue", "magenta", "orange", "white"
AddDye 10 green
//Health and collision
SetupPart core 500 -40 -8 -20 80 36 40
SetupPart turret 400 -16 28 -16 32 12 32
SetupPart leftTrack 200 -40 -8 -24 80 20 4
SetupPart rightTrack 200 -40 -8 20 80 20 4
BulletDetection 7